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Voices

Every track has a voice — the sound engine that produces audio when a step triggers. INBOIL includes drum, synth, and sampler voices. Drum and synth voices are synthesized in real-time; the Sampler plays back audio samples with multi-sample zone mapping and 8-voice polyphony.

Select a track and use the Dock panel to edit its voice parameters:

909 Kick
OSC
100 TONE
29 PSTRT
3 PEND
16 PDCY
NOISE
0 NOIS
22 FREQ
11 Q
LP FTYP
METAL
0 METL
60 MFRQ
AMP
17 DCY
32 DRIV
0 HP
60 CLCK
1 BRST
40 GAP

All drum voices share a common synthesis engine with four parameter groups: OSC (tone oscillator), NOISE, METAL (metallic oscillator), and AMP.

LabelVoiceCharacter
909K909 KickPunchy analog kick
808K808 KickDeep sub bass kick
SNARESnareNoise + tone snare
CLAPClapLayered handclap (burst mode)
C.HHClosed HHShort metallic hat — chokes open hat
O.HHOpen HHRinging metallic hat
CYMCymbal606-style noise+sine through BP filter
TOMTomPitched drum
RIMRimshotSharp transient
BELLCowbellMetallic bell
SHKRShakerNoise-based shaker
FMDFM DrumFM percussion — 6 machines (kick/snare/metal/perc/tone/chord)
CRSHCrashCrash cymbal
RIDERideRide cymbal
ParamGroupDescription
PSTRT / PENDOSCPitch start → end (sweep range)
PDCYOSCPitch sweep speed
TONEOSCTone oscillator level
NOISNOISENoise level
FREQ / QNOISENoise filter frequency & resonance
METL / MFRQMETALMetallic oscillator level & frequency
DCYAMPAmplitude decay
DRIVAMPDistortion amount
CLCKAMPTransient click
BRST / GAPAMPBurst count & gap (clap layering)

Different drum voices use different combinations of these parameters. For example, KICK uses mainly OSC + AMP, while C.HH emphasizes METAL + NOISE.

FM-based drum synthesizer with 6 switchable machine algorithms, each optimized for a different percussion type. Uses 8 macro parameters that map to FM operator ratios, modulation depths, and envelopes internally.

  • MCH — Machine type: KICK / SNARE / METAL / PERC / TONE / CHORD
  • CLR — Color (harmonic brightness)
  • SHP — Shape (waveform character)
  • SWP — Sweep (pitch envelope depth)
  • CNTR — Contour (envelope curve)
  • PNCH — Punch (transient attack)
  • DCY — Decay
  • TONE — Tone mix

21 factory presets across the 6 machine types. The TONE and CHORD machines are pitched and support piano roll input.

Monophonic bass synth inspired by the Roland TB-303.

  • CUT — Filter cutoff
  • MOD — Filter envelope depth
  • RESO — Filter resonance
  • DCY — Amplitude decay
  • DRIV — Distortion

The BASS voice responds to slide (SLD) for portamento glides — essential for acid patterns.

Monophonic bass synth with a simpler parameter set.

  • CUT / MOD / RESO — Filter section
  • DCY — Amplitude decay

Monophonic lead synth with full ADSR envelope and built-in arpeggiator.

  • CUT / MOD / RESO / FDCY — Filter section
  • ATCK / ADCY / SUST / RLS — Amp ADSR envelope
  • ARP / RATE / CHRD / AOCT — Arpeggiator (OFF / UP / DOWN / U-D / RND)
10% ATK
30% DCY
60% SUS
40% REL

4-operator FM synth with 8 algorithms.

1234ALG 0

FM operator routing — tap to switch algorithm

  • ALG — Routing algorithm (8 patterns)
  • R1–R4 — Operator frequency ratios
  • L1–L4 — Operator output levels
  • D1–D4 — Operator decay times
  • FB — OP1 self-feedback
  • ATK / REL — Carrier attack & release
  • LFO — Rate, depth, waveform, destination

Poly modes: MONO / POLY 12 / WIDE 6 / UNISON

Dual-oscillator morphing wavetable synth with unison and LFO.

0% WAVE

Morph between waveforms: saw → square → tri → sine → pulse

  • WV-A / WV-B — Wavetable position for each oscillator
  • MIX — Oscillator A/B mix
  • COMB — Combine mode (MIX / FM / RING)
  • CUT / FMOD / RESO / FTYP — Filter (LP / HP / BP / NTCH)
  • DRIV — Post-filter saturation
  • UNI / SPRD / WIDE — Unison voices, detune spread, stereo width
  • ATCK / DCY / SUST / RLS — Amp ADSR envelope
  • LFO 1 — LFO with tempo sync
  • LFO 2 — Free-running LFO

Poly modes: MONO / POLY 16 / WIDE 8 / UNISON

8-voice polyphonic sample playback engine with multi-sample zone mapping.

  • STRT / END — Sample start & end points
  • PTCH — Pitch shift (±24 semitones)
  • DCY — Amplitude decay
  • REV — Reverse playback
  • CHOP / MODE — Slice into 8/16/32 segments (MAP or SEQ mode)
  • BPM / LOOP / STRC — BPM sync, loop, and timestretch (repitch or WSOLA)

The Sampler is a melodic voice — it supports piano roll input, transpose, and arpeggiator. Load the Grand Piano multi-sample pack for realistic piano across the full keyboard, or use vocal chops and loops for creative sampling.

See Sampler for full details.

Use the Dock tabs (DRUM / SYNTH / SMPL) to change a track’s voice category, then select the specific voice. The change takes effect immediately — existing steps keep their triggers but play with the new sound.