Grid Mode
Overview
Section titled “Overview”Grid mode is the default sequencer view. Each row is a track, each column is a step. Tap a cell to toggle it on/off. Drag across cells to paint multiple steps in one gesture.
You can switch between Grid and Tracker input modes in Settings → PATTERN INPUT.
Track Header
Section titled “Track Header”Each track row has a header on the left with five elements:
| Element | Action |
|---|---|
| Track name | Tap to expand the velocity lane below the track |
| Step count (number) | Tap to cycle, or long-press to pick visually on the grid (2–64) |
| Step scale (e.g. 1/16) | Tap to cycle through step resolutions (1/8 → 3/16 → 1/16 → 3/32 → 1/32) |
| S | Solo / unsolo the track |
| M | Mute / unmute the track |
Interaction
Section titled “Interaction”| Action | Result |
|---|---|
| Tap a cell | Toggle step on/off |
| Drag across cells | Paint multiple steps |
| Ctrl+C / Ctrl+V | Copy / paste pattern |
| Delete | Clear all steps in the current pattern |
| Ctrl+Z / Ctrl+Shift+Z | Undo / redo |
Step Count & Polyrhythm
Section titled “Step Count & Polyrhythm”Each track has its own independent step count. The default is 16 steps, but you can set any value from 2 to 64. All integers from 2–16 are available, plus 24, 32, 48, and 64.
To set step count: tap the number to cycle, or long-press (hold 300ms) to enter step-set mode — the grid transforms into a visual picker where you tap the desired step position directly.
When tracks have different step counts, they loop at different rates — creating polyrhythms. For example:
- Kick: 16 steps (standard 4/4)
- Hi-hat: 12 steps (3/4 against the kick)
- Percussion: 7 steps (odd loop creates evolving patterns)
The grid visually stretches or compresses to fit each track’s step count.
Step Scale
Section titled “Step Scale”Each track can also have an independent step scale — the time resolution of each step. The default is 1/16 (standard 16th notes). Available scales:
| Scale | Speed | Use case |
|---|---|---|
| 1/8 | Half speed | Slow, spacious patterns |
| 3/16 | Dotted 16th | Triplet-adjacent feel |
| 1/16 | Normal (default) | Standard 16th notes |
| 3/32 | Dotted 32nd | Between 16th and 32nd |
| 1/32 | Double speed | Fast rolls, detailed hi-hats |
To set step scale: tap the scale label (e.g. 1/16) in the track header to cycle through options.
Combining different step counts and step scales creates rich polymetric textures. For example:
- Kick: 16 steps at 1/16 (standard 4/4)
- Hi-hat: 16 steps at 1/32 (double-speed 16th pattern)
- Percussion: 12 steps at 1/16 (3/4 polyrhythm)
Each track’s playhead advances independently at its own rate.
Pattern Toolbar
Section titled “Pattern Toolbar”The toolbar at the top of the pattern editor provides these controls:
- TMPL — apply a track template
- KEY — select the root note
- OCT — adjust octave offset
- RND — randomize the pattern
- VKBD — toggle virtual keyboard
- LOOP — loop this pattern
To rename a pattern or change its color, use the Dock panel (left side).
Related
Section titled “Related”- Tracker Mode — numeric note entry alternative
- Velocity & Chance — per-step dynamics
- Piano Roll — melodic note editing