Modifiers
Overview
Section titled “Overview”Modifiers are nodes in the scene that change how a pattern plays without modifying the pattern itself. They attach as satellites to pattern nodes — click a pattern node while in placement mode, and the modifier icon appears above it.
Add modifiers from the tool palette (circular buttons at the top of the scene) and click a pattern node to attach.
Modifier Types
Section titled “Modifier Types”Transpose
Section titled “Transpose”Shifts the pitch of all notes in the pattern.
| Mode | Behavior |
|---|---|
| REL (Relative) | Shift by N semitones from the pattern’s original key |
| ABS (Absolute) | Force all notes to a specific key (ignores original pitch) |
Use case: Reuse the same chord pattern at different points in the arrangement by transposing it. A verse pattern transposed +5 becomes a chorus.
Changes the BPM for this node’s pattern.
- Value is in BPM (e.g., 120, 140)
- When playback enters this node, tempo changes immediately
- When playback leaves, tempo returns to the previous value (or the next node’s tempo modifier)
Use case: Speed up for a build section, slow down for a breakdown.
Repeat
Section titled “Repeat”Plays this node’s pattern N times before following an outgoing edge.
- Value: 1–16 (default 2)
- During playback, a countdown label shows remaining repeats
Use case: Play the chorus 4 times before moving to the bridge.
Enables or disables effects for this node.
- Toggle individual effects on/off: Verb, Delay, Glitch, Granular
- Each active effect adds a colored sparkle to the node icon (olive/blue/salmon/purple)
Use case: Add heavy reverb only during the ambient breakdown section.
Satellite Attachment
Section titled “Satellite Attachment”Modifier nodes use a satellite model instead of manual edge wiring:
- Attach: Select a modifier type from the tool palette, then click a pattern node
- Detach: Drag the satellite icon away from its parent pattern
- Reattach: Drop a detached modifier node onto a different pattern
- Duplicate prevention: Only one of each type per pattern (adding a second replaces the first)
Satellites are positioned above the parent node, sorted by type (transpose → repeat → tempo → FX), and follow the parent when dragged.
Editing Parameters
Section titled “Editing Parameters”Select a modifier node in the scene view to edit its parameters in the Dock panel. Parameters are also accessible from the SCENE tab in the Dock when viewing the parent pattern’s step sequencer.
Related
Section titled “Related”- Scene Nodes — node types and edges
- Generators — generative engines
- Playback — how modifiers interact with the engine
- Effects — FX Pad details